Squiggle
I’ve been obsessed with this illustration for a while now and really want to build an animated/generative version of it. But, as usual I have no idea how to do that.
The aim is to get those paths to flow across the screen with an organic movement. Which probably means using a 2D Perlin noise field. This is just a first step towards animating Jupiter.
Next step is figuring out how to make those tentacle like paths. Probably using spline extrusions.
Built using Joseph Gentle’s noisejs library and Two.js for the graphics.